Code:
Title screen music modifier ??1-ABF-F7A
Replace first MASK_EN 01 with Super Game Boy SOUND 41800C30 A79-3EA-192 789-3FA-3B7 Replace first MASK_EN 01 with Super Game Boy SOUND 41800320 B79-3EA-192 789-3FA-3B7 Replace first MASK_EN 01 with Super Game Boy SOUND 418003A0 C79-3EA-192 789-3FA-3B7 Replace first MASK_EN 01 with Super Game Boy SOUND 41808080 D79-3EA-192 789-3FA-3B7
Title screen music / sound effect modifier ??0-67B-F7E
Title screen music modifier ??1-6F8-6EA (sound effects range from 01-1F, music starts at 20)
Title screen music modifier ??2-CB8-C4D (sound effects range from 01-c8, music starts at C9)
Title screen music modifier 8972:??:86 Valid songs:86, 8E, 96, 9E, A6, AE, B6, BE, C6, CE, DE, E6, EE, F6, FE
Title screen music modifier AE1F:??:01
Title screen screen music / sound effect DPCM sample modifier (music starts at 39 and each song is represented as a incremental channel pointer; valid songs 26, 2A, 2D, 30, 33 36, 39, 3C, 3F, 42, 45, 48, 4B, 4E, 51, 55. The rest are sound effects or DPCM samples ranging from 00-25, and 56. C146:??:55 Disable title demo VXXLVPVT
Title screen screen music / sound effect DPCM sample modifier (music starts at 39 and each song is represented as a incremental channel pointer; valid songs 26, 2A, 2D, 30, 33 36, 39, 3C, 3F, 42, 45, 48, 4B, 4E, 51, 55. The rest are sound effects or DPCM samples ranging from 00-25, and 56. C162:??:55 Disable title demo VXXLVPVT
Intro / title screen music modifier B5F9:??:00 Audio engine PAL/NTSC flag C6A6:??:00 02 - NTSC 00, 01 - PAL
Game select screen music / sound effect DPCM sample modifier (music starts at 39 and each song is represented as a 4 byte incremental channel pointer; valid songs 39, 3D, 41, 45, 49, 4D, 51, 55, 59. The rest are sound effects or DPCM samples ranging from 00-39, and 5A-60.) C355:??:55
Title screen music modifier ??B-E2F-F7E (05, 17) ??0-B4B-E6E (01-0A)
Press Start at title screen to view ending IESGPKAE
Title screen music modifier C65A:??:00
Play selected song EAOVPGIP A98C:??:13
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