Announcement

Collapse
No announcement yet.

OnLive's had a tough twelve months

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • OnLive's had a tough twelve months

    Posted by timothy on Monday February 04, 12:03 P.M.

    An anonymous reader writes:

    OnLive's had a tough twelve months any way you look at it, but as a new profile of the cloud game streaming service points out, throughout it all, service never dropped, and the number of platforms it's on keeps growing.

    Up next is the tiny Ouya console, but in a wide-ranging interview, OnLive's general manager talks up plans to bring MMO's to the service, and even a whole new type of video game, one that will run on many servers, not just one PC:

    'Look at how CGI has changed cinema over the last few years — you can do CGI essentially realtime. It could completely change what a video game looks like. That leads us to new technologies.

    Then game designers say, "What could I really do with a computing platform that is so powerful but also available across so many devices?" You're no longer constrained by computing power — that has tremendous opportunity.'
    The Hackmaster
Working...
X