This will be the start of a series of long-form video essays on legendary game director Hideo Kojima.

In this episode, we'll take a trip back to the 1980's, to learn how the original Metal Gear for the MSX-2 was devised, and how the medium that spawned it grew up alongside it.

0:00​ - Introduction
2:09​ - Part One
11:13​ - Part Two
19:53​ - Part Three
42:47​ - Part Four