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Windows 10 won’t run games with SecuROM DRM, says Microsoft

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  • Windows 10 won’t run games with SecuROM DRM, says Microsoft

    Final nail in the coffin for the most hated and most intrusive of all DRM systems.

    By Mark Walton (UK)



    While Windows 10 is largely good news for gamers, it turns out that those with a collection of older games laden with DRM copy protection software are going to have a hard time getting them up and running on the new OS.

    In an interview with Rocket Beans TV (as translated by Rock, Paper, Shotgun) at this year's Gamescom, Microsoft's Boris Schneider-Johne explained that that Windows 10 won't be able to run games that use SafeDisc and SecuROM technology.

    "Everything that ran in Windows 7 should also run in Windows 10," said Johne, "There are just two silly exceptions: antivirus software, and stuff that’s deeply embedded into the system needs updating — but the developers are on it already —a nd then there are old games on CD-ROM that have DRM. This DRM stuff is also deeply embedded in your system, and that’s where Windows 10 says, 'Sorry, we cannot allow that, because that would be a possible loophole for computer viruses.' That’s why there are a couple of games from 2003-2008 with SecuROM, etc. that simply don’t run without a no-CD patch or some such."

    This isn’t a bad thing for most people, though. While SafeDisc has hit the headlines before thanks to security issues in Windows—introducing access vulnerabilities into the OS, for example—it's SecuROM that is the most famous and the most hated of all DRM software.

    Developed by Sony DADC, SecuROM took a heavy-handed approach to DRM, limiting the number of installs and activations end users had access to, as well as requiring users to check in online to keep the game running. SecuROM even counted certain hardware changes as a change of computer, forcing another activation.

    And that was when the DRM worked correctly. Often, activation servers would go down or keys wouldn't be recognized, leaving users unable to play the game they had just purchased.

    EA was particularly keen on SecuROM and ended up using it on a number of high-profile releases, much to the dismay of consumers. The PC version of Mass Effect was originally supposed to be reactivated every 10 days, and while that stipulation was eventually dropped, the game was still limited to three activations. Things were so bad with Spore that users eventually filled a class-action lawsuit against EA.

    Fortunately, the dark days of DRM are largely behind us, and many of those older SecuROM games have since been patched by developers or publishers to remove DRM. DRM-free versions of many older releases are now available through places like GOG, too—or alternatively, should you wade into the shadier parts of the Internet, there are plenty of no-CD cracks for older games. If none of that's an option and you still fancy firing up that old disk-based copy of BioShock or Mass Effect, you might want to keep a Windows 7 install handy.

    This post originated on Ars Technica UK
    The Hackmaster

  • #2
    EA was particularly keen on SecuROM and ended up using it on a number of high-profile releases, much to the dismay of consumers. The PC version of Mass Effect was originally supposed to be reactivated every 10 days, and while that stipulation was eventually dropped, the game was still limited to three activations. Things were so bad with Spore that users eventually filled a class-action lawsuit against EA.
    Big surprise there. That's the company most mocked for trying to get every penny out of people they can. I review all EA games before ever buy them, it was amazing how they forced the massive change to Dead Space 3's story because they wanted an online component basically changing the whole game and story and yadayada they ruined it. If they don't think your game will make them enough money, they will force you to change it until they think it will make them big money. Might as well throw the writers in a garbage dumpster and hire SyFy.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

    Comment


    • #3
      EA sucks, bites, and blows. That TimeSplitters 2 game was good, though.

      TimeSplitters 2 (GameCube)

      1. Inf Ammo/No Reloads
      8JD6-91VE-UJVDY
      17QM-8M33-UVJ69
      QWRF-165J-60CD8

      2. Small Enemies, Arcade (in some arcade levels you are small)
      KP50-ZYK1-9M7PP
      H98R-9JWN-Q6H0D
      A5CU-Z2XA-1DMC4
      The Hackmaster

      Comment


      • #4
        I had fun with Timesplitters Future Perfect, but that's the only 1 I had the chance to play. But I really don't like EA, like them less all the time, I just think of them as the people all for money and screw what the game makers want. A lot of games involving them seem to play in such a similar way, I keep encountering too many shooters with experience/rank systems and money, it's like all of their games to me.
        Last edited by bungholio; 08-24-2015, 03:01:50 PM.
        July 7, 2019

        https://www.4shared.com/s/fLf6qQ66Zee
        https://www.sendspace.com/file/jvsdbd

        Comment

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