SVR 06 is my favorite out of all of them.
You did know now that 2K publishes these games right? THQ went bankrupt because of a bad businesses decision.
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Getting Fed Up with Retarded RTWM Game Freezes! WHY, THQ?!
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Getting Fed Up with Retarded RTWM Game Freezes! WHY, THQ?!
I seriously don't know what keeps drawing me back to this game. It is so full of bugs and game freeze issues (especially in the RTWM mode), that if there were a video-game quality-control committee, this game would've earned an emphatic F!
I wish such a committee actually existed, because games like this wouldn't exist in their current form; THQ and Yukes would've been forced to go back to the drawing board and remove as many bugs as they were told were in the game. The resulting product would have received stellar reviews, have had a much larger movepool, and absolutely NO match type would cause game freezes (Championship Scramble, I'm glaring angrily at YOU!). Character models would be about as smooth as those from the game MLB 11: the Show, or maybe even MVP Baseball (ironically, a game released in 2006!).
I may ditch SvR 11 in favor of an older game, SvR 2006, due to its nearly bug-free gameplay and CAW engine. I could still do many of the same tricks on 06 that I can do on 11; I just have to be careful not to view certain layers after deleting the underwear layer (this is probably the only game-freeze issue I know of for this game! )
I may very well be able to create a decent Mew CAW, and give her some cool moves (no more cheesy arm drags and boring scoop slams).
I also liked the submission system used in that game; the AI really had to work to break out of submissions, as they used one of two meters--type A, which made the AI have to "mash" buttons to escape, and type B, where they have to correctly time a rapidly swinging "metronome" to escape (similar to the bottom-rope battle-royal/RR mini-game from SvR 11).Tags: None
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