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GBA game gets split screen multiplayer through new FPGA core
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GBA game gets split screen multiplayer through new FPGA core
Developer Robert Peip shows off some split-screen Game Boy Advance multiplayer gaming through his new FPGA core.
Peip's turnkey test core for multiplayer GBA emulation is currently only available by supporting his Patreon, and it is currently missing features like save states, fast forward, and visual filters available on other GBA cores.
What is an FPGA? Programming and FPGA Basics - INTELĀ® FPGAS
Still, we're excited to have a new, easier to use method to try the oft-ignored multiplayer modes in some classic portable titles. Now if we could only get split-screen support for those 4 player GBA titles...
No link cable needed for this emulated single machine, single display solution.
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