*x:MENU
OPT=CDS
OPT=BGE
OPT=SKATE
OPT=METAL
OPT=IRON
OPT=ITALY1
OPT=ITALY2
OPT=JAK2
OPT=JUDGE
OPT=POP
OPT=STREET
OPT=ROLLING
OPT=FIFA
OPT=GHOST
OPT=HAO
OPT=KAIN
OPT=MOH
OPT=WIPLASH
*x:ATTRACT
OPT=FIFA
OPT=GHOST
OPT=HAO
OPT=KAIN
OPT=MOH
OPT=WIPLASH
OPT=CREDITS
*x:GLOBAL
ATTRACT_TIMEOUT=240
MENU_TIMEOUT=30
HELP_TIMEOUT=120
INTERACTIVE_TIMEOUT=240
COL_BACK=000000000
COL_BORDER=051102153
COL_BORDERFILL=153153102
COL_FIRSTLETTER=255255255
COL_RESTLETTER=051102153
COL_ARROWCROSS=051102153
COL_UPDOWNARROWS=153153102
COL_LEFTRIGHTARROWS=255255255
COL_MENUROW=100100100
COL_MENUROWSEL=204153255
COL_SCROLLTEXT=204153255
*0:GLOBAL
DISCLAIM=The preview levels contained in this disc are taken from products still in development and as such do not represent the quality and appearance of the final products.
RELOADMSG=Reinitialising menu system...
RESET=Please reset your console after playing this demo.
BACK=Back
QUIT=Quit
PLAY=Play
GAME1=GAMES 1
GAME2=GAMES 2
VIDEO=VIDEOS
EXTRA=EXTRAS
SCROLLTEXT=Welcome to OPS2M 39. Every month, we'll bring you exclusive playable levels of the latest PS2 games, plus video footage from the titles of the future. Head inside the magazine for full controls, and details of what's on next issue's disc.
TRAYOPEN=The disc tray is open.
Please close the disc tray and reset your console.
*1:GLOBAL
DISCLAIM=Les niveaux présentés en avant-première sur ce disque sont tirés de produits actuellement en développement et ainsi, ne reflètent en aucun cas la qualité ni l'apparence des produits finis.
RELOADMSG=Reinitialising menu system...
RESET=Réinitialiser votre console après avoir joué la démo.
BACK=Retourner
QUIT=Quitter
PLAY=Jouer
GAME1=GAMES 1
GAME2=GAMES 2
VIDEO=VIDEOS
SCROLLTEXT=Bienvenue sur le Magazine Officiel Démo 39.
TRAYOPEN=Le tiroir pour disque est ouvert.
Refermez-le et appuyez sur RESET pour réinitialiser votre console.
*2:GLOBAL
DISCLAIM=Die Vorschau-Level auf dieser Disk sind von Produkten entnommen, die noch in der Entwicklungsphase sind, und repräsentieren deshalb nicht die Qualität und Erscheinung des fertigen Produkts.
RELOADMSG=Reinitialising menu system...
RESET=Bitte die Konsole nach dem Spielen dieser Demo neu starten.
BACK=Zurück
QUIT=Beenden
PLAY=Spielen
GAME1=GAMES 1
GAME2=GAMES 2
VIDEO=VIDEOS
SCROLLTEXT=Willkommen zum Offiziellen Magazin 12/03.
TRAYOPEN=Die CD-Lade ist offen.
Bitte schließen Sie das Fach und starten Sie die Konsole neu.
*3:GLOBAL
DISCLAIM=Los niveles contenidos en este disco han sido tomados de productos en fase de desarrollo y como tales no representan la calidad y apariencia finales de los productos.
RELOADMSG=Reinitialising menu system...
RESET=Por favor, reinicia tu consola después de jugar esta demo.
BACK=Atrás
QUIT=Salir
PLAY=Juega
GAME1=GAMES 1
GAME2=GAMES 2
VIDEO=VIDEOS
SCROLLTEXT=Bienvenido a la Revista Oficial 39.
TRAYOPEN=La bandeja del disco está abierta.
Por favor, cierra la bandeja del disco y reinicia la consola.
*4:GLOBAL
DISCLAIM=I livelli di anteprima contenuti in questo disco sono estratti da prodotti ancora in via di sviluppo per cui non rappresentano né la qualità né l'aspetto del prodotti finali.
RELOADMSG=Reinitialising menu system...
RESET=Resetta la tua console dopo aver visualizzato questo demo.
BACK=Indietro
QUIT=Esci
PLAY=Gioca
GAME1=GAMES 1
GAME2=GAMES 2
VIDEO=VIDEOS
SCROLLTEXT=Benvenuti alla Rivista UPS2M Demo Italia 12/03.
TRAYOPEN=Il cassetto del disco è aperto.
Chiudilo e fai ripartire la console.
*x:JAK2
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\NAUGHTY.DOG\MAIN.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME1
FLASH=271
RELOADMSG=JAK AND DAXTER 2
RENEGADE
*0:JAK2
LONGTITLE=JAK AND DAXTER 2: RENEGADE
SHORTTITLE=JAK AND DAXTER 2
INT_SPLASH1=Please reset your console
after having played this game
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*1:JAK2
LONGTITLE=JAK AND DAXTER 2: RENEGADE
SHORTTITLE=JAK AND DAXTER 2
INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*2:JAK2
LONGTITLE=JAK AND DAXTER 2: RENEGADE
SHORTTITLE=JAK AND DAXTER 2
INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*3:JAK2
LONGTITLE=JAK AND DAXTER 2: RENEGADE
SHORTTITLE=JAK AND DAXTER 2
INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*4:JAK2
LONGTITLE=JAK AND DAXTER 2: RENEGADE
SHORTTITLE=JAK AND DAXTER 2
INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*x:JUDGE
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\DREDD\DVDDEMO.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=270
RELOADMSG=JUDGE DREDD vs. JUDGE DEATH
*0:JUDGE
LONGTITLE=JUDGE DREDD vs. JUDGE DEATH
SHORTTITLE=JUDGE DREDD
*1:JUDGE
LONGTITLE=JUDGE DREDD vs. JUDGE DEATH
SHORTTITLE=JUDGE DREDD
*2:JUDGE
LONGTITLE=JUDGE DREDD vs. JUDGE DEATH
SHORTTITLE=JUDGE DREDD
*3:JUDGE
LONGTITLE=JUDGE DREDD vs. JUDGE DEATH
SHORTTITLE=JUDGE DREDD
*4:JUDGE
LONGTITLE=JUDGE DREDD vs. JUDGE DEATH
SHORTTITLE=JUDGE DREDD
*x:STREET
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\MYSTREET\MYSTREET.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME1
FLASH=271
RELOADMSG=MY STREET
*0:STREET
LONGTITLE=MY STREET
SHORTTITLE=MY STREET
*1:STREET
LONGTITLE=MY STREET
SHORTTITLE=MY STREET
*2:STREET
LONGTITLE=MY STREET
SHORTTITLE=MY STREET
*3:STREET
LONGTITLE=MY STREET
SHORTTITLE=MY STREET
*4:STREET
LONGTITLE=MY STREET
SHORTTITLE=MY STREET
*x:ITALY1
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\TIJ_ST\TIJ.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME1
FLASH=270
RELOADMSG=THE ITALIAN JOB
LA HEIST - STUNT DEMO
*0:ITALY1
LONGTITLE=THE ITALIAN JOB: STUNT DEMO
SHORTTITLE=THE ITALIAN JOB - STUNT
*1:ITALY1
LONGTITLE=THE ITALIAN JOB: STUNT DEMO
SHORTTITLE=THE ITALIAN JOB - STUNT
*2:ITALY1
LONGTITLE=THE ITALIAN JOB: STUNT DEMO
SHORTTITLE=THE ITALIAN JOB - STUNT
*3:ITALY1
LONGTITLE=THE ITALIAN JOB: STUNT DEMO
SHORTTITLE=THE ITALIAN JOB - STUNT
*4:ITALY1
LONGTITLE=THE ITALIAN JOB: STUNT DEMO
SHORTTITLE=THE ITALIAN JOB - STUNT
*x:ITALY2
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\TIJ_CIR\TIJ.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=270
RELOADMSG=THE ITALIAN JOB
LA HEIST - CIRCUIT DEMO
*0:ITALY2
LONGTITLE=THE ITALIAN JOB: CIRCUIT DEMO
SHORTTITLE=THE ITALIAN JOB - CIRCUIT
*1:ITALY2
LONGTITLE=THE ITALIAN JOB: CIRCUIT DEMO
SHORTTITLE=THE ITALIAN JOB - CIRCUIT
*2:ITALY2
LONGTITLE=THE ITALIAN JOB: CIRCUIT DEMO
SHORTTITLE=THE ITALIAN JOB - CIRCUIT
*3:ITALY2
LONGTITLE=THE ITALIAN JOB: CIRCUIT DEMO
SHORTTITLE=THE ITALIAN JOB - CIRCUIT
*4:ITALY2
LONGTITLE=THE ITALIAN JOB: CIRCUIT DEMO
SHORTTITLE=THE ITALIAN JOB - CIRCUIT
*x:CDS
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\CDS2DEMO\CDS2DEMO.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME1
FLASH=270
RELOADMSG=CONFLICT: DESERT STORM II
*0:CDS
LONGTITLE=CONFLICT: DESERT STORM II
SHORTTITLE=CONFLICT: DESERT STORM II
*1:CDS
LONGTITLE=CONFLICT: DESERT STORM II
SHORTTITLE=CONFLICT: DESERT STORM II
*2:CDS
LONGTITLE=CONFLICT: DESERT STORM II
SHORTTITLE=CONFLICT: DESERT STORM II
*3:CDS
LONGTITLE=CONFLICT: DESERT STORM II
SHORTTITLE=CONFLICT: DESERT STORM II
*4:CDS
LONGTITLE=CONFLICT: DESERT STORM II
SHORTTITLE=CONFLICT: DESERT STORM II
*x:SKATE
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\DESA\SKATEPAL.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=270
RELOADMSG=DISNEY'S EXTREME SKATE ADVENTURE
*0:SKATE
LONGTITLE=DISNEY'S EXTREME SKATE ADVENTURE
SHORTTITLE=EXTREME SKATE ADVENTURE
*1:SKATE
LONGTITLE=DISNEY'S EXTREME SKATE ADVENTURE
SHORTTITLE=EXTREME SKATE ADVENTURE
*2:SKATE
LONGTITLE=DISNEY'S EXTREME SKATE ADVENTURE
SHORTTITLE=EXTREME SKATE ADVENTURE
*3:SKATE
LONGTITLE=DISNEY'S EXTREME SKATE ADVENTURE
SHORTTITLE=EXTREME SKATE ADVENTURE
*4:SKATE
LONGTITLE=DISNEY'S EXTREME SKATE ADVENTURE
SHORTTITLE=EXTREME SKATE ADVENTURE
*x:IRON
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\IRNSTM\IRNSTM.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=270
RELOADMSG=IRONSTORM WORLD WAR ZERO
*0:IRON
LONGTITLE=IRONSTORM WORLD WAR ZERO
SHORTTITLE=IRONSTORM WORLD WAR ZERO
*1:IRON
LONGTITLE=IRONSTORM WORLD WAR ZERO
SHORTTITLE=IRONSTORM WORLD WAR ZERO
*2:IRON
LONGTITLE=IRONSTORM WORLD WAR ZERO
SHORTTITLE=IRONSTORM WORLD WAR ZERO
*3:IRON
LONGTITLE=IRONSTORM WORLD WAR ZERO
SHORTTITLE=IRONSTORM WORLD WAR ZERO
*4:IRON
LONGTITLE=IRONSTORM WORLD WAR ZERO
SHORTTITLE=IRONSTORM WORLD WAR ZERO
*x:ROLLING
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\ROLLING\ROLLDEMO.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=255
RELOADMSG=ROLLING
*0:ROLLING
LONGTITLE=ROLLING
SHORTTITLE=ROLLING
*1:ROLLING
LONGTITLE=ROLLING
SHORTTITLE=ROLLING
*2:ROLLING
LONGTITLE=ROLLING
SHORTTITLE=ROLLING
*3:ROLLING
LONGTITLE=ROLLING
SHORTTITLE=ROLLING
*4:ROLLING
LONGTITLE=ROLLING
SHORTTITLE=ROLLING
*x:BGE
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\BGE\SLES_519.17;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=271
RELOADMSG=BEYOND GOOD AND EVIL
*0:BGE
LONGTITLE=BEYOND GOOD AND EVIL
SHORTTITLE=BEYOND GOOD AND EVIL
*1:BGE
LONGTITLE=BEYOND GOOD AND EVIL
SHORTTITLE=BEYOND GOOD AND EVIL
*2:BGE
LONGTITLE=BEYOND GOOD AND EVIL
SHORTTITLE=BEYOND GOOD AND EVIL
*3:BGE
LONGTITLE=BEYOND GOOD AND EVIL
SHORTTITLE=BEYOND GOOD AND EVIL
*4:BGE
LONGTITLE=BEYOND GOOD AND EVIL
SHORTTITLE=BEYOND GOOD AND EVIL
*x:POP
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\POP_SOT\POP_SOT.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME2
FLASH=271
RELOADMSG=PRINCE OF PERSIA
*0:POP
LONGTITLE=PRINCE OF PERSIA
SHORTTITLE=PRINCE OF PERSIA
*1:POP
LONGTITLE=PRINCE OF PERSIA
SHORTTITLE=PRINCE OF PERSIA
*2:POP
LONGTITLE=PRINCE OF PERSIA
SHORTTITLE=PRINCE OF PERSIA
*3:POP
LONGTITLE=PRINCE OF PERSIA
SHORTTITLE=PRINCE OF PERSIA
*4:POP
LONGTITLE=PRINCE OF PERSIA
SHORTTITLE=PRINCE OF PERSIA
*x:METAL
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\SEGSAMPL\SEGSAMPL.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME1
FLASH=255
RELOADMSG=FREESTYLE METAL X
*0:METAL
LONGTITLE=FREESTYLE METAL X
SHORTTITLE=FREESTYLE METAL X
*1:METAL
LONGTITLE=FREESTYLE METAL X
SHORTTITLE=FREESTYLE METAL X
*2:METAL
LONGTITLE=FREESTYLE METAL X
SHORTTITLE=FREESTYLE METAL X
*3:METAL
LONGTITLE=FREESTYLE METAL X
SHORTTITLE=FREESTYLE METAL X
*4:METAL
LONGTITLE=FREESTYLE METAL X
SHORTTITLE=FREESTYLE METAL X
*x:HAO
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\HARDWARE.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=HARDWARE ONLINE ARENA
*0:HAO
LONGTITLE=HARDWARE ONLINE ARENA
SHORTTITLE=HARDWARE ONLINE ARENA
*1:HAO
LONGTITLE=HARDWARE ONLINE ARENA
SHORTTITLE=HARDWARE ONLINE ARENA
*2:HAO
LONGTITLE=HARDWARE ONLINE ARENA
SHORTTITLE=HARDWARE ONLINE ARENA
*3:HAO
LONGTITLE=HARDWARE ONLINE ARENA
SHORTTITLE=HARDWARE ONLINE ARENA
*4:HAO
LONGTITLE=HARDWARE ONLINE ARENA
SHORTTITLE=HARDWARE ONLINE ARENA
*x:MOH
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\RISING.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=THE MAKING OF
MEDAL OF HONOR
RISING SUN
PART 2
*0:MOH
LONGTITLE=MEDAL OF HONOR: RISING SUN
SHORTTITLE=MAKING MEDAL OF HONOR
*1:MOH
LONGTITLE=MEDAL OF HONOR: RISING SUN
SHORTTITLE=MAKING MEDAL OF HONOR
*2:MOH
LONGTITLE=MEDAL OF HONOR: RISING SUN
SHORTTITLE=MAKING MEDAL OF HONOR
*3:MOH
LONGTITLE=MEDAL OF HONOR: RISING SUN
SHORTTITLE=MAKING MEDAL OF HONOR
*4:MOH
LONGTITLE=MEDAL OF HONOR: RISING SUN
SHORTTITLE=MAKING MEDAL OF HONOR
*x:FIFA
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\FIFA.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=FIFA 2004
*0:FIFA
LONGTITLE=FIFA 2004
SHORTTITLE=FIFA 2004
*1:FIFA
LONGTITLE=FIFA 2004
SHORTTITLE=FIFA 2004
*2:FIFA
LONGTITLE=FIFA 2004
SHORTTITLE=FIFA 2004
*3:FIFA
LONGTITLE=FIFA 2004
SHORTTITLE=FIFA 2004
*4:FIFA
LONGTITLE=FIFA 2004
SHORTTITLE=FIFA 2004
*x:KAIN
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\LKAIN.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=LEGACY OF KAIN: DEFIANCE
*0:KAIN
LONGTITLE=LEGACY OF KAIN: DEFIANCE
SHORTTITLE=LEGACY OF KAIN
*1:KAIN
LONGTITLE=LEGACY OF KAIN: DEFIANCE
SHORTTITLE=LEGACY OF KAIN
*2:KAIN
LONGTITLE=LEGACY OF KAIN: DEFIANCE
SHORTTITLE=LEGACY OF KAIN
*3:KAIN
LONGTITLE=LEGACY OF KAIN: DEFIANCE
SHORTTITLE=LEGACY OF KAIN
*4:KAIN
LONGTITLE=LEGACY OF KAIN: DEFIANCE
SHORTTITLE=LEGACY OF KAIN
*x:WIPLASH
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\WHIPLASH.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=WHIPLASH
*0:WIPLASH
LONGTITLE=WHIPLASH
SHORTTITLE=WHIPLASH
*1:WIPLASH
LONGTITLE=WHIPLASH
SHORTTITLE=WHIPLASH
*2:WIPLASH
LONGTITLE=WHIPLASH
SHORTTITLE=WHIPLASH
*3:WIPLASH
LONGTITLE=WHIPLASH
SHORTTITLE=WHIPLASH
*4:WIPLASH
LONGTITLE=WHIPLASH
SHORTTITLE=WHIPLASH
*x:GHOST
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\HAUNTED.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=GHOSTHUNTER
*0:GHOST
LONGTITLE=GHOSTHUNTER
SHORTTITLE=GHOSTHUNTER
*1:GHOST
LONGTITLE=GHOSTHUNTER
SHORTTITLE=GHOSTHUNTER
*2:GHOST
LONGTITLE=GHOSTHUNTER
SHORTTITLE=GHOSTHUNTER
*3:GHOST
LONGTITLE=GHOSTHUNTER
SHORTTITLE=GHOSTHUNTER
*4:GHOST
LONGTITLE=GHOSTHUNTER
SHORTTITLE=GHOSTHUNTER
*x:CREDITS
ATTRACT_TIMEOUT=120
FILE=cdrom0:\SCEE_DD\CREDITS;1
FILETYPE=CREDITS
*0:CREDITS
RELOADMSG=(c)2003 SCEE
*1:CREDITS
RELOADMSG=(c)2003 SCEE
*2:CREDITS
RELOADMSG=(c)2003 SCEE
*3:CREDITS
RELOADMSG=(c)2003 SCEE
*4:CREDITS
RELOADMSG=(c)2003 SCEE
#EOF