*x:MENU OPT=ALTER OPT=APE OPT=WOLF OPT=DIEHARD OPT=DW3 OPT=MGS2 OPT=RATCHET OPT=SPLASH OPT=SPLINTER OPT=TGE OPT=AMP OPT=EYETOY OPT=JAK OPT=WRC *x:ATTRACT OPT=AMP OPT=EYETOY OPT=JAK OPT=CREDITS *x:GLOBAL ATTRACT_TIMEOUT=240 MENU_TIMEOUT=30 HELP_TIMEOUT=120 INTERACTIVE_TIMEOUT=240 COL_BACK=188188188 COL_BORDER=000000000 COL_BORDERFILL=188188188 COL_FIRSTLETTER=188188188 COL_RESTLETTERS=115090255 COL_ARROWCROSS=115090255 COL_UPDOWNARROWS=188188188 COL_LEFTRIGHTARROWS=115090255 COL_MENUROW=115090255 COL_MENUROWSEL=000000000 COL_SCROLLTEXT=115090255 *0:GLOBAL DISCLAIM=The preview levels contained in this disc are taken from products still in development and as such do not represent the quality and appearance of the final products. RELOADMSG=Reinitialising menu system... RESET=Please reset your console after playing this demo. BACK=Back QUIT=Quit PLAY=Play GAME=GAMES VIDEO=VIDEOS EXTRA=EXTRAS PLATINUM=PLATINUM SCROLLTEXT=Welcome to OPS2M 37. Every month, we'll bring you exclusive playable levels of the latest PS2 games, plus video footage from the titles of the future. Head inside the magazine for full controls, and details of what's on next issue's disc. TRAYOPEN=The disc tray is open.
Please close the disc tray and reset your console. *1:GLOBAL DISCLAIM=Les niveaux présentés en avant-première sur ce disque sont tirés de produits actuellement en développement et ainsi, ne reflètent en aucun cas la qualité ni l'apparence des produits finis. RELOADMSG=Reinitialising menu system... RESET=Réinitialiser votre console après avoir joué la démo. BACK=Retourner QUIT=Quitter PLAY=Jouer GAME=GAMES VIDEO=VIDEOS EXTRA=EXTRAS PLATINUM=PLATINUM SCROLLTEXT=Bienvenue sur le Magazine Officiel Démo 37. TRAYOPEN=Le tiroir pour disque est ouvert.
Refermez-le et appuyez sur RESET pour réinitialiser votre console. *2:GLOBAL DISCLAIM=Die Vorschau-Level auf dieser Disk sind von Produkten entnommen, die noch in der Entwicklungsphase sind, und repräsentieren deshalb nicht die Qualität und Erscheinung des fertigen Produkts. RELOADMSG=Reinitialising menu system... RESET=Bitte die Konsole nach dem Spielen dieser Demo neu starten. BACK=Zurück QUIT=Beenden PLAY=Spielen GAME=GAMES VIDEO=VIDEOS EXTRA=EXTRAS PLATINUM=PLATINUM SCROLLTEXT=Willkommen zum Offiziellen Magazin 09/03. TRAYOPEN=Die CD-Lade ist offen.
Bitte schließen Sie das Fach und starten Sie die Konsole neu. *3:GLOBAL DISCLAIM=Los niveles contenidos en este disco han sido tomados de productos en fase de desarrollo y como tales no representan la calidad y apariencia finales de los productos. RELOADMSG=Reinitialising menu system... RESET=Por favor, reinicia tu consola después de jugar esta demo. BACK=Atrás QUIT=Salir PLAY=Juega GAME=GAMES VIDEO=VIDEOS EXTRA=EXTRAS PLATINUM=PLATINUM SCROLLTEXT=Bienvenido a la Revista Oficial 37. TRAYOPEN=La bandeja del disco está abierta.
Por favor, cierra la bandeja del disco y reinicia la consola. *4:GLOBAL DISCLAIM=I livelli di anteprima contenuti in questo disco sono estratti da prodotti ancora in via di sviluppo per cui non rappresentano né la qualità né l'aspetto del prodotti finali. RELOADMSG=Reinitialising menu system... RESET=Resetta la tua console dopo aver visualizzato questo demo. BACK=Indietro QUIT=Esci PLAY=Gioca GAME=GAMES VIDEO=VIDEOS EXTRA=EXTRAS PLATINUM=PLATINUM SCROLLTEXT=Benvenuti alla Rivista UPS2M Demo Italia 09/03. TRAYOPEN=Il cassetto del disco è aperto.
Chiudilo e fai ripartire la console. *x:ALTER ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\AEDEMO\AEDEMO.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=270 RELOADMSG=ALTER ECHO *0:ALTER LONGTITLE=ALTER ECHO SHORTTITLE=ALTER ECHO INT_SPLASH1=Please reset your console
after having played this game INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *1:ALTER LONGTITLE=ALTER ECHO SHORTTITLE=ALTER ECHO INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *2:ALTER LONGTITLE=ALTER ECHO SHORTTITLE=ALTER ECHO INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *3:ALTER LONGTITLE=ALTER ECHO SHORTTITLE=ALTER ECHO INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *4:ALTER LONGTITLE=ALTER ECHO SHORTTITLE=ALTER ECHO INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *x:SPLASH ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\SPLASH2\SLES_516.80;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=255 RELOADMSG=SPLASHDOWN 2:

RIDES GONE WILD *0:SPLASH LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD SHORTTITLE=SPLASHDOWN 2 *1:SPLASH LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD SHORTTITLE=SPLASHDOWN 2 *2:SPLASH LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD SHORTTITLE=SPLASHDOWN 2 *3:SPLASH LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD SHORTTITLE=SPLASHDOWN 2 *4:SPLASH LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD SHORTTITLE=SPLASHDOWN 2 *x:DIEHARD ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\DIEHARD\SLED_515.86;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=253 RELOADMSG=DIE HARD VENDETTA *0:DIEHARD LONGTITLE=DIE HARD VENDETTA SHORTTITLE=DIE HARD *1:DIEHARD LONGTITLE=DIE HARD VENDETTA SHORTTITLE=DIE HARD *2:DIEHARD LONGTITLE=DIE HARD VENDETTA SHORTTITLE=DIE HARD *3:DIEHARD LONGTITLE=DIE HARD VENDETTA SHORTTITLE=DIE HARD *4:DIEHARD LONGTITLE=DIE HARD VENDETTA SHORTTITLE=DIE HARD *x:WOLF ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\WOLFDEMO\WOLFDEMO.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=255 RELOADMSG=RETURN TO CASTLE WOLFENSTEIN:

OPERATION RESURRECTION *0:WOLF LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION SHORTTITLE=CASTLE WOLFENSTEIN *1:WOLF LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION SHORTTITLE=CASTLE WOLFENSTEIN *2:WOLF LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION SHORTTITLE=CASTLE WOLFENSTEIN *3:WOLF LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION SHORTTITLE=CASTLE WOLFENSTEIN *4:WOLF LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION SHORTTITLE=CASTLE WOLFENSTEIN *x:TGE ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\TGE_DEMO\TGE.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=271 RELOADMSG=THE GREAT ESCAPE *0:TGE LONGTITLE=THE GREAT ESCAPE SHORTTITLE=THE GREAT ESCAPE INT_SPLASH1=Please reset your console
after having played this game INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *1:TGE LONGTITLE=THE GREAT ESCAPE SHORTTITLE=THE GREAT ESCAPE INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *2:TGE LONGTITLE=THE GREAT ESCAPE SHORTTITLE=THE GREAT ESCAPE INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *3:TGE LONGTITLE=THE GREAT ESCAPE SHORTTITLE=THE GREAT ESCAPE INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *4:TGE LONGTITLE=THE GREAT ESCAPE SHORTTITLE=THE GREAT ESCAPE INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *x:MGS2 ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\MGS2\MGS2.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=23 RELOADMSG=METAL GEAR SOLID 2 *0:MGS2 LONGTITLE=METAL GEAR SOLID 2 SHORTTITLE=METAL GEAR SOLID 2 INT_SPLASH1=Please reset your console
after having played this game INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *1:MGS2 LONGTITLE=METAL GEAR SOLID 2 SHORTTITLE=METAL GEAR SOLID 2 INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *2:MGS2 LONGTITLE=METAL GEAR SOLID 2 SHORTTITLE=METAL GEAR SOLID 2 INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *3:MGS2 LONGTITLE=METAL GEAR SOLID 2 SHORTTITLE=METAL GEAR SOLID 2 INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *4:MGS2 LONGTITLE=METAL GEAR SOLID 2 SHORTTITLE=METAL GEAR SOLID 2 INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *x:DW3 ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\DW3\SLES_506.41;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=23 RELOADMSG=DYNASTY WARRIORS 3 *0:DW3 LONGTITLE=DYNASTY WARRIORS 3 SHORTTITLE=DYNASTY WARRIORS 3 *1:DW3 LONGTITLE=DYNASTY WARRIORS 3 SHORTTITLE=DYNASTY WARRIORS 3 *2:DW3 LONGTITLE=DYNASTY WARRIORS 3 SHORTTITLE=DYNASTY WARRIORS 3 *3:DW3 LONGTITLE=DYNASTY WARRIORS 3 SHORTTITLE=DYNASTY WARRIORS 3 *4:DW3 LONGTITLE=DYNASTY WARRIORS 3 SHORTTITLE=DYNASTY WARRIORS 3 *x:SPLINTER ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\SCDEMO\ECHELON.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=242 RELOADMSG=TOM CLANCY'S SPLINTER CELL *0:SPLINTER LONGTITLE=SPLINTER CELL SHORTTITLE=SPLINTER CELL INT_SPLASH1=Please reset your console
after having played this game INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *1:SPLINTER LONGTITLE=SPLINTER CELL SHORTTITLE=SPLINTER CELL INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *2:SPLINTER LONGTITLE=SPLINTER CELL SHORTTITLE=SPLINTER CELL INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *3:SPLINTER LONGTITLE=SPLINTER CELL SHORTTITLE=SPLINTER CELL INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *4:SPLINTER LONGTITLE=SPLINTER CELL SHORTTITLE=SPLINTER CELL INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo INT_SPLASH1_TYPE=TEXT INT_SPLASH1_TIME=3 *x:APE ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\APE2_T_E\APE2_TRI.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=243 RELOADMSG=APE ESCAPE 2 *0:APE LONGTITLE=APE ESCAPE 2 SHORTTITLE=APE ESCAPE 2 *1:APE LONGTITLE=APE ESCAPE 2 SHORTTITLE=APE ESCAPE 2 *2:APE LONGTITLE=APE ESCAPE 2 SHORTTITLE=APE ESCAPE 2 *3:APE LONGTITLE=APE ESCAPE 2 SHORTTITLE=APE ESCAPE 2 *4:APE LONGTITLE=APE ESCAPE 2 SHORTTITLE=APE ESCAPE 2 *x:RATCHET ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\RATCHET\RATCHET.ELF;1 FILETYPE=EXECUTABLE TYPE=GAME FLASH=243 RELOADMSG=RATCHET AND CLANK *0:RATCHET LONGTITLE=RATCHET AND CLANK SHORTTITLE=RATCHET AND CLANK *1:RATCHET LONGTITLE=RATCHET AND CLANK SHORTTITLE=RATCHET AND CLANK *2:RATCHET LONGTITLE=RATCHET AND CLANK SHORTTITLE=RATCHET AND CLANK *3:RATCHET LONGTITLE=RATCHET AND CLANK SHORTTITLE=RATCHET AND CLANK *4:RATCHET LONGTITLE=RATCHET AND CLANK SHORTTITLE=RATCHET AND CLANK *x:WRC ATTRACT_TIMEOUT=60 INTERACTIVE_TIMEOUT=360 FILE=cdrom0:\WRCII\SCEE_509.34;1 FILETYPE=EXECUTABLE TYPE=PLATINUM FLASH=254 RELOADMSG=WRC II EXTREME *0:WRC LONGTITLE=WRC II EXTREME SHORTTITLE=WRC II EXTREME *1:WRC LONGTITLE=WRC II EXTREME SHORTTITLE=WRC II EXTREME *2:WRC LONGTITLE=WRC II EXTREME SHORTTITLE=WRC II EXTREME *3:WRC LONGTITLE=WRC II EXTREME SHORTTITLE=WRC II EXTREME *4:WRC LONGTITLE=WRC II EXTREME SHORTTITLE=WRC II EXTREME *x:EYETOY ATTRACT_TIMEOUT=90 INTERACTIVE_TIMEOUT=90 FILE=cdrom0:\VIDEOS\HOW2EYE.PSS;1 FILETYPE=VIDEO TYPE=VIDEO RELOADMSG=HOW TO EYETOY *0:EYETOY LONGTITLE=HOW TO EYETOY SHORTTITLE=HOW TO EYETOY *1:EYETOY LONGTITLE=HOW TO EYETOY SHORTTITLE=HOW TO EYETOY *2:EYETOY LONGTITLE=HOW TO EYETOY SHORTTITLE=HOW TO EYETOY *3:EYETOY LONGTITLE=HOW TO EYETOY SHORTTITLE=HOW TO EYETOY *4:EYETOY LONGTITLE=HOW TO EYETOY SHORTTITLE=HOW TO EYETOY *x:AMP ATTRACT_TIMEOUT=90 INTERACTIVE_TIMEOUT=90 FILE=cdrom0:\VIDEOS\AMPLITUD.PSS;1 FILETYPE=VIDEO TYPE=VIDEO RELOADMSG=AMPLITUDE *0:AMP LONGTITLE=AMPLITUDE SHORTTITLE=AMPLITUDE *1:AMP LONGTITLE=AMPLITUDE SHORTTITLE=AMPLITUDE *2:AMP LONGTITLE=AMPLITUDE SHORTTITLE=AMPLITUDE *3:AMP LONGTITLE=AMPLITUDE SHORTTITLE=AMPLITUDE *4:AMP LONGTITLE=AMPLITUDE SHORTTITLE=AMPLITUDE *x:JAK ATTRACT_TIMEOUT=90 INTERACTIVE_TIMEOUT=90 FILE=cdrom0:\VIDEOS\JACKO.PSS;1 FILETYPE=VIDEO TYPE=VIDEO RELOADMSG=JAK AND DAXTER II *0:JAK LONGTITLE=JAK AND DAXTER II SHORTTITLE=JAK AND DAXTER II *1:JAK LONGTITLE=JAK AND DAXTER II SHORTTITLE=JAK AND DAXTER II *2:JAK LONGTITLE=JAK AND DAXTER II SHORTTITLE=JAK AND DAXTER II *3:JAK LONGTITLE=JAK AND DAXTER II SHORTTITLE=JAK AND DAXTER II *4:JAK LONGTITLE=JAK AND DAXTER II SHORTTITLE=JAK AND DAXTER II *x:CREDITS ATTRACT_TIMEOUT=120 FILE=cdrom0:\SCEE_DD\CREDITS;1 FILETYPE=CREDITS *0:CREDITS RELOADMSG=(c)2003 SCEE *1:CREDITS RELOADMSG=(c)2003 SCEE *2:CREDITS RELOADMSG=(c)2003 SCEE *3:CREDITS RELOADMSG=(c)2003 SCEE *4:CREDITS RELOADMSG=(c)2003 SCEE #EOF