*x:MENU
OPT=ALTER
OPT=APE
OPT=WOLF
OPT=DIEHARD
OPT=DW3
OPT=MGS2
OPT=RATCHET
OPT=SPLASH
OPT=SPLINTER
OPT=TGE
OPT=AMP
OPT=EYETOY
OPT=JAK
OPT=WRC
*x:ATTRACT
OPT=AMP
OPT=EYETOY
OPT=JAK
OPT=CREDITS
*x:GLOBAL
ATTRACT_TIMEOUT=240
MENU_TIMEOUT=30
HELP_TIMEOUT=120
INTERACTIVE_TIMEOUT=240
COL_BACK=188188188
COL_BORDER=000000000
COL_BORDERFILL=188188188
COL_FIRSTLETTER=188188188
COL_RESTLETTERS=115090255
COL_ARROWCROSS=115090255
COL_UPDOWNARROWS=188188188
COL_LEFTRIGHTARROWS=115090255
COL_MENUROW=115090255
COL_MENUROWSEL=000000000
COL_SCROLLTEXT=115090255
*0:GLOBAL
DISCLAIM=The preview levels contained in this disc are taken from products still in development and as such do not represent the quality and appearance of the final products.
RELOADMSG=Reinitialising menu system...
RESET=Please reset your console after playing this demo.
BACK=Back
QUIT=Quit
PLAY=Play
GAME=GAMES
VIDEO=VIDEOS
EXTRA=EXTRAS
PLATINUM=PLATINUM
SCROLLTEXT=Welcome to OPS2M 37. Every month, we'll bring you exclusive playable levels of the latest PS2 games, plus video footage from the titles of the future. Head inside the magazine for full controls, and details of what's on next issue's disc.
TRAYOPEN=The disc tray is open.
Please close the disc tray and reset your console.
*1:GLOBAL
DISCLAIM=Les niveaux présentés en avant-première sur ce disque sont tirés de produits actuellement en développement et ainsi, ne reflètent en aucun cas la qualité ni l'apparence des produits finis.
RELOADMSG=Reinitialising menu system...
RESET=Réinitialiser votre console après avoir joué la démo.
BACK=Retourner
QUIT=Quitter
PLAY=Jouer
GAME=GAMES
VIDEO=VIDEOS
EXTRA=EXTRAS
PLATINUM=PLATINUM
SCROLLTEXT=Bienvenue sur le Magazine Officiel Démo 37.
TRAYOPEN=Le tiroir pour disque est ouvert.
Refermez-le et appuyez sur RESET pour réinitialiser votre console.
*2:GLOBAL
DISCLAIM=Die Vorschau-Level auf dieser Disk sind von Produkten entnommen, die noch in der Entwicklungsphase sind, und repräsentieren deshalb nicht die Qualität und Erscheinung des fertigen Produkts.
RELOADMSG=Reinitialising menu system...
RESET=Bitte die Konsole nach dem Spielen dieser Demo neu starten.
BACK=Zurück
QUIT=Beenden
PLAY=Spielen
GAME=GAMES
VIDEO=VIDEOS
EXTRA=EXTRAS
PLATINUM=PLATINUM
SCROLLTEXT=Willkommen zum Offiziellen Magazin 09/03.
TRAYOPEN=Die CD-Lade ist offen.
Bitte schließen Sie das Fach und starten Sie die Konsole neu.
*3:GLOBAL
DISCLAIM=Los niveles contenidos en este disco han sido tomados de productos en fase de desarrollo y como tales no representan la calidad y apariencia finales de los productos.
RELOADMSG=Reinitialising menu system...
RESET=Por favor, reinicia tu consola después de jugar esta demo.
BACK=Atrás
QUIT=Salir
PLAY=Juega
GAME=GAMES
VIDEO=VIDEOS
EXTRA=EXTRAS
PLATINUM=PLATINUM
SCROLLTEXT=Bienvenido a la Revista Oficial 37.
TRAYOPEN=La bandeja del disco está abierta.
Por favor, cierra la bandeja del disco y reinicia la consola.
*4:GLOBAL
DISCLAIM=I livelli di anteprima contenuti in questo disco sono estratti da prodotti ancora in via di sviluppo per cui non rappresentano né la qualità né l'aspetto del prodotti finali.
RELOADMSG=Reinitialising menu system...
RESET=Resetta la tua console dopo aver visualizzato questo demo.
BACK=Indietro
QUIT=Esci
PLAY=Gioca
GAME=GAMES
VIDEO=VIDEOS
EXTRA=EXTRAS
PLATINUM=PLATINUM
SCROLLTEXT=Benvenuti alla Rivista UPS2M Demo Italia 09/03.
TRAYOPEN=Il cassetto del disco è aperto.
Chiudilo e fai ripartire la console.
*x:ALTER
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\AEDEMO\AEDEMO.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=270
RELOADMSG=ALTER ECHO
*0:ALTER
LONGTITLE=ALTER ECHO
SHORTTITLE=ALTER ECHO
INT_SPLASH1=Please reset your console
after having played this game
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*1:ALTER
LONGTITLE=ALTER ECHO
SHORTTITLE=ALTER ECHO
INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*2:ALTER
LONGTITLE=ALTER ECHO
SHORTTITLE=ALTER ECHO
INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*3:ALTER
LONGTITLE=ALTER ECHO
SHORTTITLE=ALTER ECHO
INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*4:ALTER
LONGTITLE=ALTER ECHO
SHORTTITLE=ALTER ECHO
INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*x:SPLASH
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\SPLASH2\SLES_516.80;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=255
RELOADMSG=SPLASHDOWN 2:
RIDES GONE WILD
*0:SPLASH
LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD
SHORTTITLE=SPLASHDOWN 2
*1:SPLASH
LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD
SHORTTITLE=SPLASHDOWN 2
*2:SPLASH
LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD
SHORTTITLE=SPLASHDOWN 2
*3:SPLASH
LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD
SHORTTITLE=SPLASHDOWN 2
*4:SPLASH
LONGTITLE=SPLASHDOWN 2: RIDES GONE WILD
SHORTTITLE=SPLASHDOWN 2
*x:DIEHARD
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\DIEHARD\SLED_515.86;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=253
RELOADMSG=DIE HARD VENDETTA
*0:DIEHARD
LONGTITLE=DIE HARD VENDETTA
SHORTTITLE=DIE HARD
*1:DIEHARD
LONGTITLE=DIE HARD VENDETTA
SHORTTITLE=DIE HARD
*2:DIEHARD
LONGTITLE=DIE HARD VENDETTA
SHORTTITLE=DIE HARD
*3:DIEHARD
LONGTITLE=DIE HARD VENDETTA
SHORTTITLE=DIE HARD
*4:DIEHARD
LONGTITLE=DIE HARD VENDETTA
SHORTTITLE=DIE HARD
*x:WOLF
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\WOLFDEMO\WOLFDEMO.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=255
RELOADMSG=RETURN TO CASTLE WOLFENSTEIN:
OPERATION RESURRECTION
*0:WOLF
LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION
SHORTTITLE=CASTLE WOLFENSTEIN
*1:WOLF
LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION
SHORTTITLE=CASTLE WOLFENSTEIN
*2:WOLF
LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION
SHORTTITLE=CASTLE WOLFENSTEIN
*3:WOLF
LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION
SHORTTITLE=CASTLE WOLFENSTEIN
*4:WOLF
LONGTITLE=RETURN TO CASTLE WOLFENSTEIN: OPERATION RESURRECTION
SHORTTITLE=CASTLE WOLFENSTEIN
*x:TGE
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\TGE_DEMO\TGE.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=271
RELOADMSG=THE GREAT ESCAPE
*0:TGE
LONGTITLE=THE GREAT ESCAPE
SHORTTITLE=THE GREAT ESCAPE
INT_SPLASH1=Please reset your console
after having played this game
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*1:TGE
LONGTITLE=THE GREAT ESCAPE
SHORTTITLE=THE GREAT ESCAPE
INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*2:TGE
LONGTITLE=THE GREAT ESCAPE
SHORTTITLE=THE GREAT ESCAPE
INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*3:TGE
LONGTITLE=THE GREAT ESCAPE
SHORTTITLE=THE GREAT ESCAPE
INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*4:TGE
LONGTITLE=THE GREAT ESCAPE
SHORTTITLE=THE GREAT ESCAPE
INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*x:MGS2
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\MGS2\MGS2.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=23
RELOADMSG=METAL GEAR SOLID 2
*0:MGS2
LONGTITLE=METAL GEAR SOLID 2
SHORTTITLE=METAL GEAR SOLID 2
INT_SPLASH1=Please reset your console
after having played this game
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*1:MGS2
LONGTITLE=METAL GEAR SOLID 2
SHORTTITLE=METAL GEAR SOLID 2
INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*2:MGS2
LONGTITLE=METAL GEAR SOLID 2
SHORTTITLE=METAL GEAR SOLID 2
INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*3:MGS2
LONGTITLE=METAL GEAR SOLID 2
SHORTTITLE=METAL GEAR SOLID 2
INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*4:MGS2
LONGTITLE=METAL GEAR SOLID 2
SHORTTITLE=METAL GEAR SOLID 2
INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*x:DW3
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\DW3\SLES_506.41;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=23
RELOADMSG=DYNASTY WARRIORS 3
*0:DW3
LONGTITLE=DYNASTY WARRIORS 3
SHORTTITLE=DYNASTY WARRIORS 3
*1:DW3
LONGTITLE=DYNASTY WARRIORS 3
SHORTTITLE=DYNASTY WARRIORS 3
*2:DW3
LONGTITLE=DYNASTY WARRIORS 3
SHORTTITLE=DYNASTY WARRIORS 3
*3:DW3
LONGTITLE=DYNASTY WARRIORS 3
SHORTTITLE=DYNASTY WARRIORS 3
*4:DW3
LONGTITLE=DYNASTY WARRIORS 3
SHORTTITLE=DYNASTY WARRIORS 3
*x:SPLINTER
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\SCDEMO\ECHELON.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=242
RELOADMSG=TOM CLANCY'S SPLINTER CELL
*0:SPLINTER
LONGTITLE=SPLINTER CELL
SHORTTITLE=SPLINTER CELL
INT_SPLASH1=Please reset your console
after having played this game
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*1:SPLINTER
LONGTITLE=SPLINTER CELL
SHORTTITLE=SPLINTER CELL
INT_SPLASH1=Réinitialiser votre console
après avoir joué la démo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*2:SPLINTER
LONGTITLE=SPLINTER CELL
SHORTTITLE=SPLINTER CELL
INT_SPLASH1=Bitte die Konsole nach dem Spielen
dieser Demo neu starten
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*3:SPLINTER
LONGTITLE=SPLINTER CELL
SHORTTITLE=SPLINTER CELL
INT_SPLASH1=Por favor, reinicia tu consola
después de jugar esta demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*4:SPLINTER
LONGTITLE=SPLINTER CELL
SHORTTITLE=SPLINTER CELL
INT_SPLASH1=Resetta la tua console
dopo aver visualizzato questo demo
INT_SPLASH1_TYPE=TEXT
INT_SPLASH1_TIME=3
*x:APE
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\APE2_T_E\APE2_TRI.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=243
RELOADMSG=APE ESCAPE 2
*0:APE
LONGTITLE=APE ESCAPE 2
SHORTTITLE=APE ESCAPE 2
*1:APE
LONGTITLE=APE ESCAPE 2
SHORTTITLE=APE ESCAPE 2
*2:APE
LONGTITLE=APE ESCAPE 2
SHORTTITLE=APE ESCAPE 2
*3:APE
LONGTITLE=APE ESCAPE 2
SHORTTITLE=APE ESCAPE 2
*4:APE
LONGTITLE=APE ESCAPE 2
SHORTTITLE=APE ESCAPE 2
*x:RATCHET
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\RATCHET\RATCHET.ELF;1
FILETYPE=EXECUTABLE
TYPE=GAME
FLASH=243
RELOADMSG=RATCHET AND CLANK
*0:RATCHET
LONGTITLE=RATCHET AND CLANK
SHORTTITLE=RATCHET AND CLANK
*1:RATCHET
LONGTITLE=RATCHET AND CLANK
SHORTTITLE=RATCHET AND CLANK
*2:RATCHET
LONGTITLE=RATCHET AND CLANK
SHORTTITLE=RATCHET AND CLANK
*3:RATCHET
LONGTITLE=RATCHET AND CLANK
SHORTTITLE=RATCHET AND CLANK
*4:RATCHET
LONGTITLE=RATCHET AND CLANK
SHORTTITLE=RATCHET AND CLANK
*x:WRC
ATTRACT_TIMEOUT=60
INTERACTIVE_TIMEOUT=360
FILE=cdrom0:\WRCII\SCEE_509.34;1
FILETYPE=EXECUTABLE
TYPE=PLATINUM
FLASH=254
RELOADMSG=WRC II EXTREME
*0:WRC
LONGTITLE=WRC II EXTREME
SHORTTITLE=WRC II EXTREME
*1:WRC
LONGTITLE=WRC II EXTREME
SHORTTITLE=WRC II EXTREME
*2:WRC
LONGTITLE=WRC II EXTREME
SHORTTITLE=WRC II EXTREME
*3:WRC
LONGTITLE=WRC II EXTREME
SHORTTITLE=WRC II EXTREME
*4:WRC
LONGTITLE=WRC II EXTREME
SHORTTITLE=WRC II EXTREME
*x:EYETOY
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\HOW2EYE.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=HOW TO EYETOY
*0:EYETOY
LONGTITLE=HOW TO EYETOY
SHORTTITLE=HOW TO EYETOY
*1:EYETOY
LONGTITLE=HOW TO EYETOY
SHORTTITLE=HOW TO EYETOY
*2:EYETOY
LONGTITLE=HOW TO EYETOY
SHORTTITLE=HOW TO EYETOY
*3:EYETOY
LONGTITLE=HOW TO EYETOY
SHORTTITLE=HOW TO EYETOY
*4:EYETOY
LONGTITLE=HOW TO EYETOY
SHORTTITLE=HOW TO EYETOY
*x:AMP
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\AMPLITUD.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=AMPLITUDE
*0:AMP
LONGTITLE=AMPLITUDE
SHORTTITLE=AMPLITUDE
*1:AMP
LONGTITLE=AMPLITUDE
SHORTTITLE=AMPLITUDE
*2:AMP
LONGTITLE=AMPLITUDE
SHORTTITLE=AMPLITUDE
*3:AMP
LONGTITLE=AMPLITUDE
SHORTTITLE=AMPLITUDE
*4:AMP
LONGTITLE=AMPLITUDE
SHORTTITLE=AMPLITUDE
*x:JAK
ATTRACT_TIMEOUT=90
INTERACTIVE_TIMEOUT=90
FILE=cdrom0:\VIDEOS\JACKO.PSS;1
FILETYPE=VIDEO
TYPE=VIDEO
RELOADMSG=JAK AND DAXTER II
*0:JAK
LONGTITLE=JAK AND DAXTER II
SHORTTITLE=JAK AND DAXTER II
*1:JAK
LONGTITLE=JAK AND DAXTER II
SHORTTITLE=JAK AND DAXTER II
*2:JAK
LONGTITLE=JAK AND DAXTER II
SHORTTITLE=JAK AND DAXTER II
*3:JAK
LONGTITLE=JAK AND DAXTER II
SHORTTITLE=JAK AND DAXTER II
*4:JAK
LONGTITLE=JAK AND DAXTER II
SHORTTITLE=JAK AND DAXTER II
*x:CREDITS
ATTRACT_TIMEOUT=120
FILE=cdrom0:\SCEE_DD\CREDITS;1
FILETYPE=CREDITS
*0:CREDITS
RELOADMSG=(c)2003 SCEE
*1:CREDITS
RELOADMSG=(c)2003 SCEE
*2:CREDITS
RELOADMSG=(c)2003 SCEE
*3:CREDITS
RELOADMSG=(c)2003 SCEE
*4:CREDITS
RELOADMSG=(c)2003 SCEE
#EOF